PATERNPUZEL
I generate a level using a Sprite, I create an algorithm that cut the sprite into pieces and spawns a new sprite that contains the pixels of the cutted part.
Mechanism
There are 3 parts in the mechanism.
- Player movement.
- Mesh cut.
- IK foot placement.
Level Generation
giving multiple sprites to the algorithm can create countless levels only by using the assigned sprites.
AI
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