PATERNPUZEL

I generate a level using a Sprite, I create an algorithm that cut the sprite into pieces and spawns a new sprite that contains the pixels of the cutted part.

PaternPuzel2

Mechanism

There are 3 parts in the mechanism.
  1. Player movement.
  2. Mesh cut.
  3. IK foot placement.

Level Generation

giving multiple sprites to the algorithm can create countless levels only by using the assigned sprites.

AI

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