The forest Cutter

All the level is generated randomly to make infinite number of levels to reduce the work for a level designer.

LumberJack

Mechanism

There are 4 parts in the mechanism.
  1. Player movement.
  2. Trees Cut.
  3. Weapons System.
  4.  Climbing System

Level Gneration

Using the grid system can make the level design easier by only placing blocks on an array of 2d In Inspector. 

Ai

Using the A* algorithm make the ai able to follow the player and pothole in the map , and the Behaviour Trees give the ai certain Orders to seem like an online game.

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