The forest Cutter
All the level is generated randomly to make infinite number of levels to reduce the work for a level designer.
Mechanism
There are 4 parts in the mechanism.
- Player movement.
- Trees Cut.
- Weapons System.
- Climbing System
Level Gneration
Using the grid system can make the level design easier by only placing blocks on an array of 2d In Inspector.
Ai
Using the A* algorithm make the ai able to follow the player and pothole in the map , and the Behaviour Trees give the ai certain Orders to seem like an online game.