Zombie School

Levels are created manually.

TheyAreComing

Mechanism

There are 2 parties in the mechanisms.
  1. Player movement.
  2. weapons Systeme.

Level Generation

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AI

Using the A* algorithm make the ai able to follow the player and pothole in the map, and the Behaviour Trees give the ai certain Orders to seem like an online game.

 – To give the ai the zombie walk I used animation Root Motion.

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